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The
Wailing
Caves
is
one of
the best choices for LootRunning from 21-24.
You can start a little
earlier, but you will really
find it tough. At 22
all the named mobs are green
and can be defeated solo,
but not by all classes.
Excellent gear is necessary,
but if you've been
LootRunning the Tier 1
zones, then you should be
rolling in Platinum!
Zone into
The Wailing Caves
from The Commonlands.
Even if you are a
goodie class, it's
worth the trip to
come. You
could do BlackBurrow,
or the beginning of
Stormhold, but
Wailing Caves is the
place to be.
#1
Soulspike.
Level 15 ^^ spider
at the end of the
passage.
Easiest named mob in
the zone.
#2
Druhdak Shin'Ree.
Level 15^^^ Orc
skeleton. Can
spawn in 2 different
spots in the pit.
Be careful on the
path into pit, very
narrow in spots.
You can usually spot
Druhdak from the top
if you creep up to
the edge and look
down.
#3
Weaponsmith
Brothek.
Level 16^^^ named
orc spawns in this
room. He uses
a throwback ability
and his buddies like
to taunt you off of
him.
#4
Advisor Kre'lak.
Level 16^^^ named orc at
the end of the room.
There are 2 groups in this
room. You can kill the
first group on the stairs
without aggroing Kre'lak if
you like. If you
bypass the 1st group you can
fight behind the throne and
not aggro the 2nd group if
you are careful.
Kre'lak is pretty easy to
kill, but take him out fast
- he likes to suck all your
power. Killing Kre'lak
opens the door behind the
throne. There is no
placeholder for Kre'lak,
either he's up - or has been
recently killed. Spawn
time is around 1 hour.
#5
Punisher Kharg.
Level 16 ^^^ named orc
spawns at the back of the
jail area. You can
fight at the back of the
room without clearing the
front if you are careful.
#6
Mess Sergeant Slogg.
Level 16^^^ named orc,
always hanging out near a
slab of yummy looking meat.
Either he is up, or not -
there is no placeholder to
clear.
#7
Raid Chief Kreghan.
Level 17^^^ named orc can
spawn in this room. Be
careful with AOE attacks,
you don't want to pull the
orcs in the hallways or
Kyllik in the next room.
You can use AOE's, just try
to be near center of room.
#8
Kyllik the Fated.
Tough level 17^^^. If
you have a way of separating
him from his friends - use
it. Most classes at
level 22 will have trouble,
but it can be done.
#9
The Spirit of General Zherg.
Level 17^^^. He spawns
up on the ceiling.
Look directly above the
bridge. Placeholders
are in the pit.
#10
Lord Ree. Level
18^^^. Very difficult
because he is the 3rd wave
of the encounter. The
first wave is easy, then
comes Ghi'Zard
the Worg Master, after
Ghi'Zard dies, you will face
Lord Ree and friends.
Feign death, mesmerize,
root, are all great options
to buy some time for regen
of health and power.
It's tricky, but can be done
solo. If the door is
locked you'll have to come
back later, try again in an
hour or 2.
The Wailing Caves is LootRun
heaven. At level 22
you can do the loop starting
at Soulspike and kill
everything. Then end
at Soulspike and either do
it all over again or run out
to the nearby Griffin Tower
to mail your loot.
Kyllik, Slogg, Ree, and
Kre'lak do not have
placeholders. Either
they are up, or not.
It seems most of them
respawn every hour. |